A Sub-Directory of C# Games with sources
This contains links to games written in C# with Source Code
ASCII Demon Attack
Ascii Demon Attack is a text mode game running in a Dos console (i.e. text mode in the Command Prompt window). It runs in full-screen 160×50 resolution with 16 colors.
Ascii Demon Attack is a text mode game running in a Dos console (i.e. text mode in the Command Prompt window). It runs in full-screen 160×50 resolution with 16 colors.
BrikWars - Fighting Battles with Lego bricks
Based on the BrikWars rules from www.BrikWars.com, Players build custom toy armies and maps from building blocks, and then battle the computer or other players. This is GPL'd and uses XNA.
Based on the BrikWars rules from www.BrikWars.com, Players build custom toy armies and maps from building blocks, and then battle the computer or other players. This is GPL'd and uses XNA.
ChessBin Chess Game Starter Kit
ChessBin is a Chess Game skeleton that displays chess pieces in three different sets and validates moves. It can also calculate all moves for every chess piece on the board. All you do is write your own chess engine.
ChessBin is a Chess Game skeleton that displays chess pieces in three different sets and validates moves. It can also calculate all moves for every chess piece on the board. All you do is write your own chess engine.
Compiling Space Trader with Visual C# 2005 Express Edition
The Space Trader game was written in an earlier version of Visual C# and has a few easy to fix errors when compiled under Microsoft Visual C# 2005 Express Edition. This article describe show to fix those errors.
The Space Trader game was written in an earlier version of Visual C# and has a few easy to fix errors when compiled under Microsoft Visual C# 2005 Express Edition. This article describe show to fix those errors.
Open Source Game - Space Trader
Space Trader is a game written completely in C# that emulates (without the 3D graphics) the classic game Elite. To be able to compile this with Visual C# 2005 Express Edition, read the article. Compiling Space Trade under Microsoft Visual C# 2005 Express Edition
Space Trader is a game written completely in C# that emulates (without the 3D graphics) the classic game Elite. To be able to compile this with Visual C# 2005 Express Edition, read the article. Compiling Space Trade under Microsoft Visual C# 2005 Express Edition
ExoEngine 3D Game Engine
An open source C# 3D game engine for Microsoft .NET based upon OpenGL and NVIDIA's Cg
An open source C# 3D game engine for Microsoft .NET based upon OpenGL and NVIDIA's Cg
HuoChess Micro-Engine in C#
A very small console chess game that is a port of the C++ version. it's free and fully open source.
A very small console chess game that is a port of the C++ version. it's free and fully open source.
Nintendo gameboy Advance Emulator in C# 3.5
Currently in Beta though very usable (no game ROMs though) this is a working Nintendo GameBoy emulator.
Currently in Beta though very usable (no game ROMs though) this is a working Nintendo GameBoy emulator.
Open Source C# Game Web App
Dutch web design company Q42 has open sourced their Multiplayer engine is a lightweight, generic multi-user solution that lets developers create their own browser web apps. The included sample chat implementation (written for demonstration purposes) uses less than 100 lines of server and client code combined.
Dutch web design company Q42 has open sourced their Multiplayer engine is a lightweight, generic multi-user solution that lets developers create their own browser web apps. The included sample chat implementation (written for demonstration purposes) uses less than 100 lines of server and client code combined.
SilverSprite - Convert XNA Games to Silverlight 2
Run XNA games without code changes in Silverlight 2 using SilverSprite. It only supports SpriteBatch based graphics only, there's no 3D. Since the game compiles into straight Silverlight 2 code, it will run anywhere that Silverlight 2 can.
Run XNA games without code changes in Silverlight 2 using SilverSprite. It only supports SpriteBatch based graphics only, there's no 3D. Since the game compiles into straight Silverlight 2 code, it will run anywhere that Silverlight 2 can.
Terrarium2 - Predator Prey Simulation
In Terrarium, developers create herbivores, carnivores, or plants and then introduce them into a peer-to-peer, networked ecosystem for a survival-of-the-fittest type competition.
In Terrarium, developers create herbivores, carnivores, or plants and then introduce them into a peer-to-peer, networked ecosystem for a survival-of-the-fittest type competition.
Zombie Simulator
A simple GUI based simulator this shows a city with the inhabitants being attacked and converted into zombies. This is a classic example of a Predator/Prey simulation that you can stop and inject or remove additional humans or zombies.
A simple GUI based simulator this shows a city with the inhabitants being attacked and converted into zombies. This is a classic example of a Predator/Prey simulation that you can stop and inject or remove additional humans or zombies.
