
I'd been neglecting the C# games world for a while so after looking into it, I've created a simple demo using the SDL.NET library and written a programming games in C# with SDL.NET tutorial about it.
I'm very impressed with all the features the SDL.NET library provides. Things like sprites, including animation and text, surfaces for 2D and OpenGl, support for Movie loading and playing, bezier, polygon (and textures), square, circle, line, pie drawing primitives, particle support with emitters and sprites and manipulators and a bit more.
- SDL.NET link added to C# Games Code library
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