Like the C tutorial two, this one is about variables, how to declare them and when they are in scope. It looks at ints and floats and in the next tutorial I'll cover enums. I'll also be covering C++ 11 as well.
Thank you for all the suggestions for the resource manager. It appears that using a zip file may be a good idea so I'll look at the links given. I'd like to build this into the games tutorials. If I switch to having dlls dynamically loaded (via LoadLibrary) then it may be possible to have all the dlls loaded that way as well, but I need to check that.
- Link to C++ programming tutorial one